Variable RewardNameConst

RewardName: {
    BROCCOLI_BENCH: BROCCOLI_BENCH;
    BROCCOLI_HARVEST: BROCCOLI_HARVEST;
    DANCE_BOMB: DANCE_BOMB;
    DANCING_FLOWER_POT: DANCING_FLOWER_POT;
    FROG_GUN: FROG_GUN;
    GRASS_HARVEST: GRASS_HARVEST;
    GRASS_PATCH: GRASS_PATCH;
    MUM_HARVEST: MUM_HARVEST;
    ORCHID_HARVEST: ORCHID_HARVEST;
    PINEAPPLE_HARVEST: PINEAPPLE_HARVEST;
    PINEAPPLE_HEAD_SCARECROW: PINEAPPLE_HEAD_SCARECROW;
    POPPY_HARVEST: POPPY_HARVEST;
    POTATO_HARVEST: POTATO_HARVEST;
    RASPBERRY_HARVEST: RASPBERRY_HARVEST;
    ROSE_HARVEST: ROSE_HARVEST;
    SPEED_POTION: SPEED_POTION;
    SWEETPOTATO_HARVEST: SWEETPOTATO_HARVEST;
    TULIP_HARVEST: TULIP_HARVEST;
    WATERMELON_HARVEST: WATERMELON_HARVEST;
}

Type declaration

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